Wooaw, sorry for that long title. But I feel like it was my birthday recently or something, as I got TWO game nights in a row, and managed FIVE games between them!
So Monday night we finally got back to our Descent: Journeys in the Dark: Second Edition campaign.
I haven’t written much about our campaign, but it’s so hard to write a report on a game with so much action when I don’t record any notes, or take pictures or anything. I will one of these days, for sure. Anyway, Sherri couldn’t make it, so the other 3 players controlled her Hero, as we wanted to make sure she (well, the character is a he) got the XP for the session. We played The Frozen Spire quest, taking us into Act II, and leaving 2 regular quests and one finale left before the campaign is done. I’m hopeful we can get those last three sessions played before my second son is born in December. I am thinking I will try and write a story report on this game, so I won’t go into too much detail here, other than it was a big win for me as the Overlord. I won both encounters, earning me 3 XP and bragging rights until our next play. The Heroes are still leading in the Wins column, I think.
Yesterday at Meeplemart we forwent minis for the night and started with Sentinels of the Multiverse.
I had the original game and the first expansion, then picked up the Enhanced edition and the second expansion, plus the promo decks, from their Kickstarter campaign. Man, do I love this game. I need to play it way more. It’s a fun, easy-to-play, theme-heavy co-op game. And it works. Last night Loy took The Wraith, Andrew took Fanatic, and I took Unity. Together we faced Omnitron rampaging through Megalopolis. We chose an easy Villain because it was Loy’s first play. Well, it took a few rounds before we started to do real damage to the robot, but soon we were knocking him and his Drones off their butts. We eventually won, quite handily. But Omnitron is a Level 1 baddy. Maybe next time we won’t be so lucky. And there will be a next time, as it really is a super game.
Next came X-Wing: The Miniatures Game with Andrew.
I took the Imperials, running all 6 named TIE pilots, while Andrew took Luke, Wedge and one of the named Y-Wing pilots. To make it easy we went with a straight up murder-death-kill scenario. And after a few turns Luke went down first, a dark omen of things to come for the Rebels. Soon I had lost a TIE, but not long after the Y-Wing blew up and it was clear Wedge would be unable to deal with the remaining 5 TIEs, so we called it. It is possible that Andrew’s bad luck all started with Turn 2, when Wedge crashed into some terrain (the Death Star, actually) and lost a good chance to help take out one of the TIEs. From there it was downhill for the rebel scum.
No matter what other people might say, X-Wing is a fantastic game that is light on complexity, heavy on theme and unbearably fun. I enjoyed Wings of War/Glory, but this game takes the cake. Looking forward to many more plays of this.
Next, Loy rejoined us for some titillating deck-building fun with Tanto Cuore.
Dominion is a fine game, but it lacks real theme. Tanto Cuore takes the core Dominion game/set and adds anime maids with French names. What more could you ask for? Like all of the deck-building games that came out after Dominion, Tanto Cuore is the same game at heart and relies on minor changes and theme to make it stand out. They did a good job with this game. I don’t prefer it over Dominion (or vice versa), but I very much enjoy it. Especially last night’s session where I finally won, just a few points ahead of Loy.
Lastly, Meeplemart owner Steve joined Loy and I after the store closed for a zip-zany game of the new Smash Up.
Now, I knew as soon as this game was first revealed that I would want it, get it and love it. I’ve only played one game, but I have already met all three of those goals. My Zombie Pirates managed to beat Steves Robot-Alien Invasion, and Loy’s Fantasy Ninjas. And not by much! Steve mentioned that the game has the dynamic play of games like Fluxx. Plus it’s so simple to learn and play. It’s got great artwork, fun themes mixed together. Ah, what a game. It’s a light card game that I hope will hit the table for a long time to come. Especially when those expansions start coming out!
Well, that’s what I did the last two nights. I’d love to write some reviews on these games, and/or story reports. But I really should get back to painting that Bloody Reaver! I’m behind on my Dreadfleet project after half a week’s worth of distractions. So, back to that.
Thanks for reading.
(And thanks to BGG for the images)