The Ortegas were up to their old tricks again last night, laying down all sorts of awesomeness on the enemy. I played two pretty quick games last night, winning both, and bringing my record with the Ortegas up to 5-1-0.
The first game was against Andrew, running Kaeris’ starter (Kaeris, 2x Gunslingers, 3x Fire Gamin). He’s been getting to know the crew recently, so he was positive about the outcome. I brought most of the Family (Perdita, Francisco, Santiago, Papa Loco, Abuela).
We were hoping to play quick enough that we could finish up, and then get our second round of games in with other people. Well, easier done than said, as 2 turns and less than 45 minutes later, the game was over, Kaeris and half her team dead. It was another table sweep by the Ortegas, proving once again that they are just all-around in-your-face shooters with lots of skill, lots of damage output, and great teamwork. Kaeris, on the other hand, is more of a hide-and-pop-and-burn Master, requiring a bit more finesse, a bit more hiding and waiting for the right moment.
Here’s how it went down.
Turn Two, I Companion’d Papa, Francisco and Perdita, who worked together (well, except Papa who was out of range) to take out the other Fire Gamin, who exploded and killed the first Gunslinger and injured the other. Losing models fast, Andrew attempted a push with Kaeris to try and take out Santiago. She moved out, shot him, and used the burn token to Immolate him. It worked well, but not well enough, and he struck back, now stronger because he was almost dead, and managed toRapid Fire Kaeris into pulp.
Scott and Chris had arrived, so Andrew just called it quits, with only two minions left. This was one of those games where giving up wasn’t a bad thing, as it was unlikely it would be any less than an Arcanist-free board by the end of the next turn. I felt bad, and we talked again about how the Ortegas are pretty straight-forward, while Kaeris is not, and requires a bit of subtlety and well-timed moves. This got me thinking, maybe it’s time that I start playing one of these more challenging crews, which would definitely give my opponents a better opportunity to do well against me. No, I’m not a top-tier player, but I’ve been playing long enough, I understand the game, and I know my crew better than my opponents know theirs.
Anyway, so Andrew was a disappointed in the game, but at least it went quickly as we had wanted. He went off to teach Chris how to play Warhammer Fantasy, while I moved to a different table to play Malifaux again with Scott. This was another long-anticipated 35ss game that pitted his Viktorias against my Ortegas. He had the Viktorias (newer, alt. models), Bishop, Hans, and 2 Ronin, with 1 Ronin hanging back to maybe be Summoned later. I added Abuela to the rest of the Family.
This is pretty much how it looked on the table. I always forget to measure exactly where the buildings are placed, but this is nearly accurate.
On my right flank, Abuela and Francisco moved up towards Hans, a Ronin and Bishop. I’m used to bringing Hans towards me when I play with the Luring Belles, so now I had to bring the fight to him. Nino popped up into the trees to get a good range of the middle of the field, what with his 16″ and all. Sadly, Bishop and the Ronin had both skirted just outside of his range. Hans tried to shoot but was out of range.
Papa Loco and Santiago had moved up on the left flank, which drew a Ronin closer (who pinged Papa for 3wds) as well as the ‘slingshotting Viktorias.’ #1 moved up and Pushed #2 nearby, who Companion’d and walked right up to the two scouting Ortegas, slicing Papa Loco up a bit more, I think. Maybe not. Either way, this forced Perdita to move up and Obey Santiago out of the melee, actually shown in the next image, wasting a really good Mask to do so. And then Santiago just barely got out of the melee, thankfully. Perdita then took a shot at Viktoria, and luckily struck her instead of Papa Loco, and managed to do some damage.
Papa Loco began by playing hot potato with a stick of dynamite with Viktoria. It didn’t work. Twice. So Perdita had to do the dirty work, taking another two shots at Viktoria to do it (both times avoiding hitting her Papa in the process). She moved out of the way with her last move. Santiago ended the Companion party by taking some shots at the surviving Viktoria, but I guess nothing went through. Pfft…Rapid Fire my butt.
The Ronin on the left moved up and killed Papa Loco with a shot to the face (Severe damage), while Viktoria shot at Santiago and did 2 wds. Nino moved up and tried to shoot the other Ronin, but missed. Bishop decided not to try and go for Nino, as Perdita was nearby, and instead moved towards the advancing Santiago and Perdita to cut them off from getting into a fight with Viktoria. I later decided that this was the turning point in the battle, and that if Bishop had gone after Nino, I would have had to send Perdita to help him, further splitting the Family, and I believe forcing a different end to the game. We’ll never know, but I stand firm in this assertion. Anyway, Francisco moved up, hit the nearby Ronin for 3, while Hans took a shot at Francisco and missed. Abuela moved up as well, and the Ronin moved in, took a swing at Francisco and missed.
Nino moved up, shot at Viktoria, Santiago tried Rapid Fireagain, and Perdita moved in close (but out of the way of a Charge by Bishop) and shot as well. All of this flying lead got Viktoria down to one final wd remaining, thanks to a lot of Soulstones being used in prevention flips and adding to Df totals. Perdita also threatened the Ronin with Quick Draw, so the Ronin committed seppuku, giving Scott 2 more stones. Viktoria shot at Santiago to bring him down to one last wound as well, and Bishop ran into melee with Perdita but failed to hurt her this round.
On the other side, the other Ronin committed seppuku as well (Scott had to make up for all those spent Soulstones), so Francisco moved up and hit Hans for 2. Hans didn’t like that, and pinged Francisco for 2 back. Abuela moved up and tried to heal Francisco, but failed. I should have just moved in closer to take more shots at Hans next turn, and heal up afterwards.
By the end of this turn, we had both used up our hands and most of our Soulstones had been depleted.
Nino moved around and shot at Viktoria, but failed to kill her. Santiago was able to finish the job with Rapid Fire coupled with Trigger Happy. Finally! Perdita took all three Actions to take out Bishop.
On the other side, Hans hit Francisco for 3 wds. Abuela moved up and shot at Hans but missed, while Francisco Charged into Hans and sliced him down to end the game.
I completed both of my Schemes (Bodyguard: Perdita and Raid!) and won the Shared Distract. Scott failed his Viktoria Scheme (have the first two kills in the game) but scored his Kill: Papa Loco one.
So, there you have it, two more wins for the Ortegas, one super fast (<45 min) and one longer (1 3/4 hours). I’m definitely considering letting the Ortegas sit on the shelf for a bit, and go back to Seamus (once the Dead Doxies are painted up) or Lilith. Or even borrow Scott’s Showgirl crew and try a less-straightforward one for a change. I don’t want people thinking I like taking the easy route and using the smash-‘n-bash crews. I have to prove myself!
Next week it’s another WHFB game with Andrew, moving up to the coveted 2000pts, finally. Really looking forward to it. I’ve only played one other 2000pt game, my only game against Loy’s Bretonnians (with my Skaven).
Until then, I’ve got to paint Dark Age Outcasts, work on my Alkemy Tale of Gamers, and get about 50 or so models built for the WHFB game. Easy…peasy…lemon…squeezy.
Thanks for reading.