I won’t be gaming Thursday of this week, so I thought I’d throw this one up early.
Tuesday night I played Space Hulk: Death Angel – The Card Game solo. I’ve already talked about the game here.
Tonight I hit up Dueling Grounds. It’s been a few weeks since I’ve been by, so it was nice to come back to this crowd. It was an all-card night, tonight.
I missed the game of Set (that’s cards, right?), but got in just in time for Bohnanza. Meh. Not one of my favourite games, and thankfully not one I’ve played much in the last couple of years. I’m sure I’ve only played it a handful of times anyway, but, yeah, it doesn’t really do it for me. At least there are games I like less Oh yeah, this was a 6-player game.
Next came Citadels, again with the 6. I’m glad I played this one again, after not playing for a few years. It used to come out every once in a while, ‘back in the day.’ Then again there were about a quarter of the games back then as there are now. Anyway, I like this one. Even with the brutal PvP aspect. Like when one of my buildings was destroyed. Sure, I was kind of in the lead, but still! Anyway, I ended up winning this one by a small margin, thanks to one building that let me keep both cards that I drew, another building that gave me points for cards in my hand at the end of the game, and the Architect’s extra draw ability.
3 of the players left, so we settled in for a couple of 3-player game of core-set Dominion. As the orig’ deck-builder, it’s still good. Not my favourite of the genre, but it still works well, and I don’t think I’d say no to it without good reason. First game I didn’t thin out my deck enough. Second game I did it quite well, and came out with half of the Provinces for myself.
And to end the night the guys humoured me and played Penny Arcade: The Game – Gamers vs. Evil, a newer deck-builder. It’s humourous, that’s for sure. With cards like “TouchWieners” and “Scrotuum,” and having Santa Claus and Satan as the Bosses, c’mon, how can you not laugh? It isn’t the first deck-builder to use multiple currencies (Tokens and Power), but it does so quite well, as there are a number of cards that overlap, costing one but providing the other, or providing both, etc. Once you start getting the Boos Loot cards into your deck, giving you VP and cool abilities, you start to gain faster, and better. There aren’t a lot of card “deletion” abilities (like Trashing in Dominion), and you can buy as much as you can afford, so your deck can get pretty big. I really enjoyed it, and will be happy to bring it out and play it some more, especially in anticipation of the upcoming expansion.
So, not a bad week. I don’t mind the few repeat plays, especially when they’re good games like this. I doubt I’ll be playing anything over the course of the weekend, so hopefully Tuesday is a good night. Might be Armada-learning night, with Firestorm Armada and A Call to Arms: Noble Armada. We shall see!